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Category:Items

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Items of Undertale Yellow.

Consumable items[edit | edit source]

Name Flavor Text Effects Source Cost
Adult Soda

A transparent liquid with no smell.

+20 or +18 HP

20G
Beef Jerky

A convenience store delicacy.

+16 HP

N/A
Cake

A lemon cake with cherries on top.

+30 HP

N/A
Candy Corn

Your teeth hurt just looking at it.

+9 HP

N/A
Cinnamon Cookie

One of the baked good greats..

+35 HP

N/A
Cinnamon-Butterscotch Strudel

Made from fresh cinnamon and butterscotch.

+30 HP

34G
Cold Pop

Piping hot chocolate, cooled cold.

+12 HP

15G
Corn Chowder

Weeks-old leftovers from Ceroba's fridge.

+15 HP

N/A
Corn Dog

A genuine Corn Dog with soft, fluffy ears.

+12 HP

N/A
Dihydrogen Monoxide

Chemically inclined liquid.

+20 HP

32G
Feisty Slider

A small burger with big flavor! Just 30G at the Saloon! ...Says an ad printed on its wrapper.

+30 HP

30G
Floral Cupcake

A beautiful pastry, crowned with a golden flower made of icing.

+50 HP

50G
Flower Stew

A cup of aromatic broth with a floral garnish.

+20 HP

30G
Fruitcake

Somewhat dried fruitcake with a few gemstones inside.

+25 HP

N/A
G.B. Bear

A cookie made to look like someone's face. What a creative and original idea!

+20 HP

22G
Golden Cactus

Heals 15 HP for 3 turns. The first bite hurts for 5 HP. The forbidden snack.

  • -5 HP
  • +15 HP for 3 turns
N/A
Golden Coffee

Halves the weight of your soul, giving you a speed boost for three turns. Half delicious beverage, half transition metal. Just smells like coffee, though.

+3 SP

N/A
Golden Pear

Makes you invulnerable for a pear of hits.

+2 PP

N/A
Grassy Fries

A pile of thin strings with a layer of fuzz overtop.

+14 HP

30G
Gravity Granola

"The taste is out of this world!" ...Uh huh.

+30 HP

36G
Green Tea

Ice tea but dyed green. +1 HP for style.

+21 HP

20G
Gunpowder

The forbidden spice.

Heals all HP

40G
Honeydew Coffee

It would take true bravery to drink something this hot!

+14 HP

16G
Honeydew Pancake

An off-the-griddle pancake with honey-syrup.

+16 HP

18G
Hot Dog

A food representative of your go-to insult.

+20 HP

N/A
Hot Pop

Piping hot chocolate, frozen, then reheated.

+14 HP

15G
Ice Tea

A glass of warm sweet tea. A label with a sketch of Mo grinning is glued to the side.

+20 HP

20G
Icewater

The prequel to ice tea.

+15 HP

18G
Lemonade

Doesn't smell too appetizing.

+7 HP

0G, 1G or 5G
Lukewarm Pop

Piping hot chocolate cooled to lukewarm status.

+8 HP

15G
Monster Candy

The smell of butterscotch wafts from the wrapper.

+10 HP

N/A
Monster Candy+

A tasty treat with twice-enriched Sugar Flavor.

+15 HP

26G
Moss Salad

Looks like it could be from another world...

+17 HP

30G
Oasis Latte

Coffee but fancier.

+25 HP

N/A
Packing Peanuts

Ideal for preventing damage or destruction of fragile stomach contents.

+10 HP

  • Dunes (In a box at the start)
N/A
Popato Chisps

Regular old popato chisps.

+13 HP

24G
Root Beer

It's family friendly!

+18 HP

22G
Sea Tea

Glowing tea that'll jolt your system. A label reading "The real deal!" is stuck on the glass.

+10 HP, +1 SP

20G
Spider Donut

A donut made with Spider Cider in the batter.

+12 HP

7G
Sponge Cake

A delicious sponge that doesn't scratch AND has 2x the absorption!

+14 HP

N/A
Trail Mix

Everything but the raisins has been picked out.

+13 HP

N/A

Accessories[edit | edit source]

Name Flavor Text Effects Source Cost
Band Merch Pin

A pin commemorating a concert you didn't go to..

+5 DF

  • Talking to the Superfan in Honeydew Cabin with Honeydew Bark playing
N/A
Delta Rune Patch

The Kingdom of Monsters' official insignia.

+10 DF

100G
Fancy Holster

A leather weapon-holder, perfect for duels at noon.

+8 DF

50G
Feather

An old, forgotten feather. It needs a good preening.

+2 DF

N/A
Golden Bandana

The most stunning piece of fabric you've ever seen.

+12 DF

N/A
Honeydew Pin

A pin advertising the Honeydew Resort in Snowdin.

+4 DF

30G
Patch

It's not strong but it's trustworthy.

Guaranteed Flee

  • Beginning of Game
N/A
Safety Goggles

Paramount to all Steamworks employees.

+9 DF

70G
Safety Jacket

A small jacket that protects its wearer from the world's dangers.

+6 DF

N/A
Silver Scarf

A glistening scarf, woven with love and care. Restores 2 HP after every turn.

+6 DF, +2 HP every turn

N/A
Steel Buckle

A shiny belt buckle made of fine materials.

+7 DF

N/A

Ammo[edit | edit source]

Name Flavor Text Effects Source Cost
Coffee Bean Ammo

There's no way you could eat them, but they might still be of use.

+4 AT, +1 SP after strong shots

N/A
Flint Ammo

A dusty, black rock. Might be useful for combat.

+9 AT

N/A
Friendliness Pellets

A token of the bond between you and Your Best Friend.

+11 AT

N/A
Glass Ammo

Literal shards of glass. Yep. Restores 2 HP after every attack.

+5 AT, +2 HP after a strong shot

N/A
Ice Pellets

Very conveniently shaped ice cubes. They don't seem to be melting either. How thoughtful of them!

+6 AT

N/A
Nails

Small, pointed pieces of steel. Could be quite effective if fired at a high velocity.

+10 AT

N/A
Pebbles

Like rocks, but smaller. Good makeshift ammo.

+3 AT

N/A
Rubber Ammo

Small, safe, non-toxic rubber pellets.

None

  • Start of the game
N/A
Silver Ammo

A pack of reflective pellets. They'd fit nicely in a six-shooter. A perfect shot deals extra damage.

+3 AT, +25% AT on perfect shots, -50% AT on weak shots

80G

Weapons[edit | edit source]

Name Flavor Text Effects Source Cost
Toy Gun

Info message[note 1]

None

  • Start of the game
N/A
Wild Revolver

Info message[note 1]

Attacks can hit 6 times

200G

Armor[edit | edit source]

Name Flavor Text Effects Source Cost
Nice Hat

Info message[note 1]

+3 DF on Easy Mode

N/A
Worn Hat

Info message[note 1]

+3 DF on Easy Mode

  • Start of the game
N/A

Miscellaneous items[edit | edit source]

Name Flavor Text Effects Source Cost
Hydrochloric Acid

An extremely dangerous compound. Handle with caution.

Kills Clover, unlocks a locked door in Steamworks lab

N/A
Lukewarm Coffee

A once sizzling Honeydew Coffee. It's cooled down a lot. It was probably left sitting in the snow a while.

N/A

N/A
Matches

A bundle of damp matches. Looks like there are just enough dry ones to start a nice fire.

N/A

N/A
Missing Poster

The grim reminder of your mission. Justice is needed.

N/A

  • Start of the game
N/A
Necklace

A broken but dazzling necklace. Can't be worn but could be worth something.

N/A

N/A
Pickaxe

A sturdy pickaxe.

Fixes the elevator door in the East Mines

N/A
Snowdin Map

It's a hand-drawn map. It seems more colorful than the real Snowdin.

N/A

N/A
Soggy Mitten

An old, soggy mitten. It's too wet to keep anything warm.

N/A

N/A
Videotape

(...)

N/A

N/A

Notes[edit | edit source]

  1. 1.0 1.1 1.2 1.3 Since this item is automatically equipped every time Clover collects it, it has no need for an info message and uses the placeholder message.

Subcategories

This category has the following 6 subcategories, out of 6 total.

A

W